Core System released stand-alone


I have just uploaded a separate game called The Wyrd System. This is the core system that I use when I run games in The Wyrd Lands. 

It is a system that you roll a d12 and a d8 and find the difference between the two to tell you how good/bad an outcome in an event is. 

I have uploaded it separately as something distinct from the Wyrd Lands because in the Wyrd Lands I use it in a slightly different way. That is I also include some considerations of "auto success" with characters drawing on the magic of the world. 

However, you might check it out - partly because the layout that I have there is what I am now working on with the Wyrd Lands. I am thinking about presenting the Wyrd Lands as though it is an "in-world" document, so making it look like a medieval document complete with illustrations etc. There is some way to go with this but you can check my first thoughts in my blog.

The next thing I am going to be releasing are a series of "Trainings" - these are the classes of the Wyrd Lands. I think I will start with The Witch. 

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